removeAccount
Client-side
Server-side
Shared
Pair: addAccount
This function is used to delete existing player accounts.
OOP Syntax Help! I don't understand this!
- Method: account:remove(...)
Syntax
bool removeAccount ( account theAccount )
Required Arguments
- theAccount: The account you wish to remove.
Returns
- bool: result
Returns true if account was successfully removed, false if the account does not exist.
Code Examples
server
This example deletes the specified account when the deregister
command is entered.
function onCmdDeregister ( playerSource, commandName ) -- grab the account local sourceAccount = getPlayerAccount ( playerSource ) if (sourceAccount) then removeAccount ( sourceAccount ) outputChatBox ( "Account deregistered for " .. getPlayerName ( playerSource ), playerSource) else outputChatBox ( "Unable to get your account, make sure you are logged in", playerSource ) endend
addCommandHandler("deregister",onCmdDeregister)
See Also
Account Functions
- addAccount
- copyAccountData
- getAccountByID
- getAccount
- getAccountData
- getAccountID
- getAccountIP
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccountType
- getAccounts
- getAccountsByData
- getAccountsByIP
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- removeAccount
- logOut
- setAccountData
- setAccountName
- setAccountPassword
- setAccountSerial