getPlayerAccount
Client-side
Server-side
Shared
This function returns the specified player's account object.
OOP Syntax Help! I don't understand this!
Syntax
account|false getPlayerAccount ( player thePlayer )
Required Arguments
Returns
- account|false: player's account
Returns the player's account object, or false if the player passed to the function is invalid.
Code Examples
server
This example sets a player's money and also stores the value is his account.
function setMoney(thePlayer,key,amount) local account = getPlayerAccount(thePlayer) if (account and tonumber(amount)) then setPlayerMoney(thePlayer, amount) setAccountData(account,"money", amount) endendaddCommandHandler("setmoney",setMoney)
See Also
Account Functions
- addAccount
- copyAccountData
- getAccountByID
- getAccount
- getAccountData
- getAccountID
- getAccountIP
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccountType
- getAccounts
- getAccountsByData
- getAccountsByIP
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- removeAccount
- logOut
- setAccountData
- setAccountName
- setAccountPassword
- setAccountSerial